There are $100,000 reasons to get involved in the Pick6 this afternoon at Motukarara.
Known affectionately as the Bermuda Triangle of harness punting, nothing is ever easy at The Mot and this Pick6 will test even the most astute of punters.
To help with your selections, we’ve come up with three horses in each leg you might want to consider.
Leg One: Race 7
You Will Need: #8 Blingiton – Not a great deal of form to follow up until a good second last start – that catches the attention in what is a wide open field. Especially with Dexter Dunn sitting in the bike.
You Should Need: #11 Leading The Way – Consistent pacer who finds a race well within range. Will be running home stronger than most and there’s not much here that should scare them today.
You Might Need: #3 Shelly Ann – Two not bad runs on the Coast and there’s a good draw to work with here which will aid the chances too. Doesn’t win races out of turn, but is capable in a field like this.
Leg Two: Race 8
You Will Need: #7 Redwood Invasion – Purely based on the fact that if he trots her, he will just about win. But it’s a cross everything and hope for the best job with him.
You Should Need: #1 We’ll Meet Again – The Justin and Lyn Smith team is low-flying at the moment and this horse was very good last time out. Generally has good manners and from a good draw he should get a nice trip and be finishing off strongly.
You Might Need: #2 Native’s Lasting Love – Smart wee trotter when things go her way and with good manners that might happen today, well worth more than just a cursory glance that’s for sure.
Leg Three: Race 9
You Will Need: #13 Volatile Lavra – Loves a race meeting at The Mot she does and this isn’t a strong field which brings her right into contention. Will settle back and look to get over the top of them which she is more than capable of.
You Should Need: #1 Bontz – A good draw with a good trip almost worked the oracle last time out and gets the chance to do the same here. Has gate speed to use which is another bonus and in an even line up is a leading contender.
You Might Need: #2 Supreme Blue Chip – Another who loves the track and has gone some cracking races here. From a good draw things might play out nicely and the opportunity will present itself to get home over top of them late.
Leg Four: Race 10
You Will Need: #7 Clasina Maria – But of a handicapping special when you have a look at what she has been racing compared to this field. Mobile start will have her on even terms as well. An explosive turn of foot will see her booming home late.
You Should Need: #5 Thomas De Louis – Big maiden win at Geraldine which backed up some strong opinions. As green as grass but so very talented and good enough to go back-to-back with confident Ricky May drive.
You Might Need: #12 Curlimore – Another who loves the green surfaces and also one who won’t shirk from doing a bit of work in the running. Will look to get up near them and make them work hard during the middle stages.
Leg Five: Race 11
You Will Need: #5 Menewa – Two really good runs since resuming see this one ready to get another win on the board on the big grass track. Manners seem pretty reasonable which are a big plus and this isn’t a deep field.
You Should Need: #8 Momentous – Might sneak under the guard a wee bit here. A return to the form of the summer months would see him winning this without a doubt. Take plenty of stock out of the fact Sam Ottley is in the bike, that’s always worth a few lengths on this track.
You Might Need: #6 Time For Diamonds – Talented trotter who has been getting it all wrong on race day lately. With a clean round here there will be plenty surprised at just how well she goes.
Leg Six: Race 12
You Will Need: #5 English Rose – A Greg and Nina Hope trained pacer returning to the grass track after a good second last time out. Do we need to say much more? Oh, she’s got a good draw and Ricky May in the bike.
You Should Need: #1 Buckeye – On speed horse with a good barrier draw and some gate speed to use. May end up getting the run of the race just off the speed and will be running on if that’s the case.
You Might Need: #14 Ice Crusher – A good horse, with a bad draw but a good driver. That’s pretty much the puzzle, it’s up to you to figure it out. Should be good enough to make his own luck in this sort of the field. And should be good enough to win.